XenoFarm is my newest game prototype - a science fiction themed farming simulation. The player will be an interstellar sharecropper living off the land on the edge of space. The idea is to build an open-world simulation of plants that live and grow according to the conditions in their environment. The player will be free to plant anywhere and tend their farm as they wish - no preset plots or rigid, square fields.
XenoFarm has been on hold for awhile, but I'm currently working on a re-imagined version that's built for VR. More info soon...
Here's a mindmap of some of what I have in mind for the game: