HexaGolf
Roll a Round of Golf!

  • Built for solo play

  • 30-45 minutes

  • Ages 12+

  • Dice Manipulation

  • Polyominoes

  • Medium-Light Complexity

HexaGolf is a board game that lets you play a round of golf using dice, custom clubs, and a course laid out over a hexagonal grid.

Join the playtest now via Tabletop Simulator
Video Tutorial : Gameplay Demo

HexaGolf is still in development but it’s ready for some public testing! I’ve set everything up on Tabletop Simulator with a six hole demo course. Give it a try and let me know what you think. I’m also working on a print and play version.

The gameplay is centered around your golf shots. The challenge is to use your skills to balance your luck and guide the ball from tee to green to cup. You’ll also need to navigate around the bunker, water, and other hazard hexes..

For each shot you’ll choose a club and lay it on the course to see the possible landing spots for your ball. Then you’ll roll dice to simulate swinging the club. You might also use Skill Cards to adjust your dice roll or the flight of the ball.

You’ll collect Focus as you play. This represents your mental energy and clarity of mind. You’ll use your Focus to “pay” for the Skills that you use. Resources are tight and you’ll need to scramble to score low.

The graphic design and art for the game is also in the prototype stage. I’m using my own designs along with AI generated art to explore ideas.

There may be AI images in the final product, especially if I self-publish or make a free print and play. I’d love to use fully hand drawn art in the final version if that becomes possible.