Getting a feel for Oculus Touch

I spent the day in VR getting used to my new Oculus Touch controllers. I threw them into one of my Unity physics toys and just goofed around a bit, trying out some of the functions, reading all of the buttons and sensors. 

Freakin amazing to have your hands in VR with you, really makes a big difference in the perceived 'presence' in the virtual space. 

I'll have more dev diaries coming soon - and also a big announcement for my next VR project.