Chunky Orbits updated - new movement method

I've added a new option for moving around the Chunky Orbits sim. It's very similar to classic first person shooter controls. You can move with the left touchpad or thumbstick, and rotate with the right. Modify your direction by pointing your left hand. Press in on the pad/stick to move faster.

I still like the funky 'accordian' stlye movement from previous versions, but several users have requested something a little more familiar. You can use either method, they are both available at all times. 

Other changes include some small adjustments to the main menu and an update to Unity engine v 5.6. See the ChangeLog for the full list. 

Thanks to everyeon who's supporting my indie dev efforts by buying my stuff! Please let me know if I broke anything. 

Chunky Orbits early access beta 4

A new version of Chunky Orbits is ready for action. Now with 100% more fireball! (^_^)

What's new

  • Molten Chunk. A destructive projectile with fancy-schmancy particles.
  • Asteroid Belt. New option for rebooting your universe that spawns 150 small Absorbers that orbit a center stone.
  • The mini solar system Reboot now creates random orbits for the 3 planetoids plus a sparkly comet with eliptical orbit. 
  • Adjusted the menu positions so they are less likely to intersect your other hand when activating. 
  • Menus now disappear when you move away from them or spawn a new chunk. 
  • Fixed a case where chunks would get stranded in space and not included in the gravity calculations.

Just a couple more weeks of working on the sim. If you have a suggestions or feedback now is a good time to send 'em my way.