Just noticed that I haven't posted a blog update here since November. It's not that I haven't been busy making things, it's just that I forget to post about it here. :)
Let' see, since November I have...
Released Crashed Lander v3.0. Now with 50 full levels, better VR support, new tutorial, new options menu, and all sorts of smaller improvements.
Released the Brain Blinks Stockpile - a collection of free gamedev assets.
Created a video tutorial showing how to get the colors from your Oculus Medium sculpts into your other 3D apps.
Started work on my next VR project: XenoFarm. This is taking most of my time now. Should be ready to show an early build within a few weeks!
If you'd like more timely updates about my creative efforts you can follow me on Twitter. I post much more often there. :)